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Text File | 2004-05-20 | 28.6 KB | 1,020 lines |
- QQRKSRC1
- // This file has been written by QuArK QuArK 6.4 alpha
- // It's the text version of file: DataSylphis.qrk
-
- {
- QuArKProtected = "1"
- Description = "Base Sylphis data"
- Sylphis setup.qctx =
- {
- Game = "Sylphis"
- HTML = "help\index.html"
- TextureFlags:form =
- {
- Style = "5"
- Reset: =
- {
- Cap = "Reset to default"
- Typ = "B"
- Hint = "Reset all flags to the texture's default"
- Delete: =
- {
- Flags = ""
- Contents = ""
- Value = ""
- }
- }
- Contents: =
- {
- Cap = "detail"
- Typ = "X134217728"
- Hint = "for small, detail brushes that will not take part in the bsp"
- }
- }
- }
- NewFiles.qtx =
- {
- ToolBox = "New files..."
- Root = "Sylphis file types.qtxfolder"
- Sylphis file types.qtxfolder =
- {
- Col.col =
- {
- }
- }
- }
- t_orig:incl =
- {
- origin = "0 0 0"
- }
- NewMap:incl =
- {
- Game = "Sylphis"
- Root = "worldspawn:b"
- worldspawn:b =
- {
- Border walls:g =
- {
- East wall:p =
- {
- west:f =
- {
- v = '256 0 272 256 -128 272 256 0 400'
- tex = "base_wall/basewall01"
- }
- east:f =
- {
- v = '272 0 272 272 128 272 272 0 400'
- tex = "common/caulk"
- }
- south:f =
- {
- v = '432 -192 272 560 -192 272 432 -192 400'
- tex = "common/caulk"
- }
- north:f =
- {
- v = '432 192 272 304 192 272 432 192 400'
- tex = "common/caulk"
- }
- down:f =
- {
- v = '432 0 -96 560 0 -96 432 -128 -96'
- tex = "common/caulk"
- }
- up:f =
- {
- v = '432 0 96 560 0 96 432 128 96'
- tex = "common/caulk"
- }
- }
- West wall:p =
- {
- west:f =
- {
- v = '-272 0 272 -272 -128 272 -272 0 400'
- tex = "common/caulk"
- }
- east:f =
- {
- v = '-256 0 272 -256 128 272 -256 0 400'
- tex = "base_wall/basewall01"
- }
- south:f =
- {
- v = '432 -192 272 560 -192 272 432 -192 400'
- tex = "common/caulk"
- }
- north:f =
- {
- v = '432 192 272 304 192 272 432 192 400'
- tex = "common/caulk"
- }
- down:f =
- {
- v = '432 0 -96 560 0 -96 432 -128 -96'
- tex = "common/caulk"
- }
- up:f =
- {
- v = '432 0 96 560 0 96 432 128 96'
- tex = "common/caulk"
- }
- }
- North wall:p =
- {
- west:f =
- {
- v = '-256 0 272 -256 -128 272 -256 0 400'
- tex = "common/caulk"
- }
- east:f =
- {
- v = '256 0 272 256 128 272 256 0 400'
- tex = "common/caulk"
- }
- south:f =
- {
- v = '432 192 272 560 192 272 432 192 400'
- tex = "base_wall/basewall01"
- }
- north:f =
- {
- v = '432 208 272 304 208 272 432 208 400'
- tex = "common/caulk"
- }
- down:f =
- {
- v = '432 0 -96 560 0 -96 432 -128 -96'
- tex = "common/caulk"
- }
- up:f =
- {
- v = '432 0 96 560 0 96 432 128 96'
- tex = "common/caulk"
- }
- }
- South wall:p =
- {
- west:f =
- {
- v = '-256 0 272 -256 -128 272 -256 0 400'
- tex = "common/caulk"
- }
- east:f =
- {
- v = '256 0 272 256 128 272 256 0 400'
- tex = "common/caulk"
- }
- south:f =
- {
- v = '432 -208 272 560 -208 272 432 -208 400'
- tex = "common/caulk"
- }
- north:f =
- {
- v = '432 -192 272 304 -192 272 432 -192 400'
- tex = "base_wall/basewall01"
- }
- down:f =
- {
- v = '432 0 -96 560 0 -96 432 -128 -96'
- tex = "common/caulk"
- }
- up:f =
- {
- v = '432 0 96 560 0 96 432 128 96'
- tex = "common/caulk"
- }
- }
- Roof:p =
- {
- west:f =
- {
- v = '-256 0 272 -256 -128 272 -256 0 400'
- tex = "common/caulk"
- }
- east:f =
- {
- v = '256 0 272 256 128 272 256 0 400'
- tex = "common/caulk"
- }
- south:f =
- {
- v = '432 -192 272 560 -192 272 432 -192 400'
- tex = "common/caulk"
- }
- north:f =
- {
- v = '432 192 272 304 192 272 432 192 400'
- tex = "common/caulk"
- }
- down:f =
- {
- v = '432 0 96 560 0 96 432 -128 96'
- tex = "base_wall/basewall01"
- }
- up:f =
- {
- v = '432 0 112 560 0 112 432 128 112'
- tex = "common/caulk"
- }
- }
- Floor:p =
- {
- west:f =
- {
- v = '-256 0 272 -256 -128 272 -256 0 400'
- tex = "common/caulk"
- }
- east:f =
- {
- v = '256 0 272 256 128 272 256 0 400'
- tex = "common/caulk"
- }
- south:f =
- {
- v = '432 -192 272 560 -192 272 432 -192 400'
- tex = "common/caulk"
- }
- north:f =
- {
- v = '432 192 272 304 192 272 432 192 400'
- tex = "common/caulk"
- }
- down:f =
- {
- v = '432 0 -112 560 0 -112 432 -128 -112'
- tex = "common/caulk"
- }
- up:f =
- {
- v = '432 0 -96 560 0 -96 432 128 -96'
- tex = "base_wall/basewall01"
- }
- }
- }
- info_player_start:e =
- {
- origin = "-144 0 -96"
- angle = "360"
- }
- light:e =
- {
- origin = "0 0 0"
- radius = "300"
- color = "1 1 1"
- shadows = "1"
- type = "0"
- freq = "2.0"
- phase = "0.0"
- }
- }
- }
- Toolbox Folders.qtx =
- {
- ToolBox = "Texture Browser..."
- Root = "New Folder.qtxfolder"
- New Folder.qtxfolder =
- {
- harkal.shader =
- {
- Size = '128 128'
- textures/test_sky:shader =
- {
- sky = "textures/skies/unit1"
- qer_editorimage = "textures/skies/unit1nz.jpg"
- Size = '512 512'
- }
- textures/glass:shader =
- {
- surfaceparm = "trans"
- surfaceparm = "noshadows"
- deformVertexes = "wave 20 sin 3 3 0.1 0.1"
- Size = '128 128'
- textures/water.jpg:shstg =
- {
- map = "textures/water.jpg"
- heightMap = "white"
- glossines = "0.3"
- tcmod = "scroll -.05 .1"
- blendfunc = "GL_DST_COLOR GL_ONE"
- }
- textures/ripple.jpg:shstg =
- {
- map = "textures/ripple.jpg"
- tcmod = "scroll .05 -.01"
- tcMod = "scale 0.5 0.5"
- tcMod = "rotate .5"
- blendfunc = "add"
- }
- }
- textures/water:shader =
- {
- surfaceparm = "trans"
- surfaceparm = "noshadows"
- Size = '128 128'
- textures/water.jpg:shstg =
- {
- map = "textures/water.jpg"
- heightMap = "white"
- glossines = "0.3"
- tcmod = "scroll -.05 .1"
- blendfunc = "GL_DST_COLOR GL_ONE"
- }
- textures/caust/caust0000.jpg:shstg =
- {
- animmap = "10 textures/caust/caust0000.jpg textures/caust/caust000"
- "1.jpg textures/caust/caust0002.jpg textures/caust/caust0003.jpg "
- "textures/caust/caust0004.jpg textures/caust/caust0005.jpg textur"
- "es/caust/caust0006.jpg textures/caust/caust0007.jpg textures/cau"
- "st/caust0008.jpg textures/caust/caust0009.jpg textures/caust/cau"
- "st0010.jpg textures/caust/caust0011.jpg textures/caust/caust0012"
- ".jpg textures/caust/caust0013.jpg textures/caust/caust0014.jpg t"
- "extures/caust/caust0015.jpg textures/caust/caust0016.jpg texture"
- "s/caust/caust0017.jpg textures/caust/caust0018.jpg textures/caus"
- "t/caust0019.jpg textures/caust/caust0020.jpg textures/caust/caus"
- "t0021.jpg textures/caust/caust0022.jpg textures/caust/caust0023."
- "jpg textures/caust/caust0024.jpg textures/caust/caust0025.jpg te"
- "xtures/caust/caust0026.jpg textures/caust/caust0027.jpg textures"
- "/caust/caust0028.jpg textures/caust/caust0029.jpg textures/caust"
- "/caust0030.jpg textures/caust/caust0031.jpg"
- blendfunc = "add"
- }
- }
- textures/lava:shader =
- {
- surfaceparm = "trans"
- surfaceparm = "noshadows"
- Size = '256 256'
- textures/caust/caust0000.jpg:shstg =
- {
- animmap = "10 textures/caust/caust0000.jpg textures/caust/caust000"
- "1.jpg textures/caust/caust0002.jpg textures/caust/caust0003.jpg "
- "textures/caust/caust0004.jpg textures/caust/caust0005.jpg textur"
- "es/caust/caust0006.jpg textures/caust/caust0007.jpg textures/cau"
- "st/caust0008.jpg textures/caust/caust0009.jpg textures/caust/cau"
- "st0010.jpg textures/caust/caust0011.jpg textures/caust/caust0012"
- ".jpg textures/caust/caust0013.jpg textures/caust/caust0014.jpg t"
- "extures/caust/caust0015.jpg textures/caust/caust0016.jpg texture"
- "s/caust/caust0017.jpg textures/caust/caust0018.jpg textures/caus"
- "t/caust0019.jpg textures/caust/caust0020.jpg textures/caust/caus"
- "t0021.jpg textures/caust/caust0022.jpg textures/caust/caust0023."
- "jpg textures/caust/caust0024.jpg textures/caust/caust0025.jpg te"
- "xtures/caust/caust0026.jpg textures/caust/caust0027.jpg textures"
- "/caust/caust0028.jpg textures/caust/caust0029.jpg textures/caust"
- "/caust0030.jpg textures/caust/caust0031.jpg"
- rgbgen = "color 1.0 0.0 0.0"
- blendfunc = "add"
- }
- }
- textures/flame:shader =
- {
- surfaceparm = "trans"
- qer_editorimage = "textures/flame1.jpg"
- Size = '128 256'
- textures/flame1.tga:shstg =
- {
- animMap = "10 textures/flame1.tga textures/flame2.tga textures/fla"
- "me3.tga textures/flame4.tga textures/flame5.tga textures/flame6."
- "tga textures/flame7.tga textures/flame8.tga"
- blendFunc = "add"
- rgbgen = "color 1.0 1.0 1.0"
- rgbGen = "wave inverseSawtooth 0 1 0 10"
- }
- textures/flame2.tga:shstg =
- {
- animMap = "10 textures/flame2.tga textures/flame3.tga textures/fla"
- "me4.tga textures/flame5.tga textures/flame6.tga textures/flame7."
- "tga textures/flame8.tga textures/flame1.tga"
- blendFunc = "add"
- rgbgen = "color 1.0 1.0 1.0"
- rgbGen = "wave sawtooth 0 1 0 10"
- }
- }
- textures/sopbox1:shader =
- {
- textures/sopbox1.jpg:shstg =
- {
- map = "textures/sopbox1.jpg"
- normalMap = "textures/sopbox1_normal.png"
- glossMap = "textures/sopbox1_gloss.png"
- }
- }
- textures/pknight:shader =
- {
- Size = '256 256'
- textures/pknight.jpg:shstg =
- {
- map = "textures/pknight.jpg"
- heightMap = "textures/pknight_bump.png 5"
- glossMap = "textures/pknight_gloss.png"
- }
- }
- textures/fmet01:shader =
- {
- Size = '512 512'
- textures/fmet01.jpg:shstg =
- {
- map = "textures/fmet01.jpg"
- normalMap = "textures/fmet01_norm.png"
- glossMap = "textures/fmet01_gloss.png"
- }
- }
- textures/fmet01_alpha:shader =
- {
- surfaceparm = "trans"
- nomipmaps = ""
- Size = '512 512'
- textures/fmet01_alpha.jpg:shstg =
- {
- map = "textures/fmet01_alpha.jpg"
- normalMap = "textures/fmet01_norm.png"
- glossMap = "textures/fmet01_gloss.png"
- alphaFunc = "ge128"
- }
- }
- textures/wood:shader =
- {
- Size = '512 512'
- textures/wood.jpg:shstg =
- {
- map = "textures/wood.jpg"
- normalMap = "textures/test_norm.png"
- glossmap = "textures/test_gloss.png"
- }
- }
- textures/pmet01:shader =
- {
- Size = '256 64'
- textures/pmet01.jpg:shstg =
- {
- map = "textures/pmet01.jpg"
- normalMap = "textures/pmet01_norm.png"
- glossMap = "textures/pmet01_gloss.png"
- }
- }
- textures/pmet03:shader =
- {
- Size = '256 512'
- textures/pmet03.jpg:shstg =
- {
- map = "textures/pmet03.jpg"
- normalMap = "textures/pmet03_norm.png"
- glossMap = "textures/pmet03_gloss.png"
- }
- }
- textures/rmet01:shader =
- {
- Size = '256 64'
- textures/rmet01.jpg:shstg =
- {
- map = "textures/rmet01.jpg"
- normalMap = "textures/rmet01_norm.png"
- glossMap = "textures/rmet01_gloss.png"
- }
- }
- textures/rmet03:shader =
- {
- Size = '128 128'
- textures/rmet03.jpg:shstg =
- {
- map = "textures/rmet03.jpg"
- normalMap = "textures/rmet03_norm.png"
- glossMap = "textures/rmet03_gloss.png"
- }
- }
- textures/lmet01:shader =
- {
- Size = '128 64'
- textures/lmet01.jpg:shstg =
- {
- map = "textures/lmet01.jpg"
- normalMap = "textures/lmet01_norm.png"
- glossMap = "textures/lmet01_gloss.png"
- }
- textures/lmet01_luma.jpg:shstg =
- {
- map = "textures/lmet01_luma.jpg"
- blendfunc = "add"
- rgbgen = "color 1.0 1.0 1.0"
- }
- }
- textures/lmet01_red:shader =
- {
- Size = '128 64'
- textures/lmet01.jpg:shstg =
- {
- map = "textures/lmet01.jpg"
- normalMap = "textures/lmet01_norm.png"
- glossMap = "textures/lmet01_gloss.png"
- }
- textures/lmet01_luma.jpg:shstg =
- {
- map = "textures/lmet01_luma.jpg"
- blendfunc = "add"
- rgbgen = "color .8 0.0 0.0"
- rgbgen = "wave sin 0.0 1.0 0.0 1"
- }
- }
- textures/lmet01_broken:shader =
- {
- Size = '128 64'
- textures/lmet01.jpg:shstg =
- {
- map = "textures/lmet01.jpg"
- normalMap = "textures/lmet01_norm.png"
- glossMap = "textures/lmet01_gloss.png"
- }
- textures/lmet01_luma.jpg:shstg =
- {
- map = "textures/lmet01_luma.jpg"
- blendfunc = "add"
- rgbgen = "color 1.0 0.0 0.0"
- rgbgen = "wave sin 0.0 1.0 0.0 60.2"
- }
- }
- textures/wmet03:shader =
- {
- Size = '128 256'
- textures/wmet03.jpg:shstg =
- {
- map = "textures/wmet03.jpg"
- normalMap = "textures/wmet03_norm.png"
- glossMap = "textures/wmet03_gloss.png"
- }
- textures/wmet03_luma.jpg:shstg =
- {
- map = "textures/wmet03_luma.jpg"
- blendfunc = "add"
- rgbgen = "color 1.0 1.0 1.0"
- rgbgen = "wave inversesawtooth .5 1.0 0.0 1.5"
- }
- }
- textures/pmet02:shader =
- {
- Size = '256 64'
- textures/pmet02.jpg:shstg =
- {
- map = "textures/pmet02.jpg"
- normalMap = "textures/pmet02_norm.png"
- glossMap = "textures/pmet02_gloss.png"
- }
- }
- textures/pmet04:shader =
- {
- Size = '512 256'
- textures/pmet04.jpg:shstg =
- {
- map = "textures/pmet04.jpg"
- normalMap = "textures/pmet04_norm.png"
- glossMap = "textures/pmet04_gloss.png"
- }
- }
- textures/tmet05:shader =
- {
- Size = '256 32'
- textures/tmet05.jpg:shstg =
- {
- map = "textures/tmet05.jpg"
- normalMap = "textures/tmet05_norm.png"
- glossMap = "textures/tmet05_gloss.png"
- }
- textures/tmet05_luma.jpg:shstg =
- {
- map = "textures/tmet05_luma.jpg"
- blendfunc = "add"
- rgbgen = "color 1.0 1.0 1.0"
- }
- }
- textures/tmet03:shader =
- {
- Size = '256 32'
- textures/tmet03.jpg:shstg =
- {
- map = "textures/tmet03.jpg"
- normalMap = "textures/tmet03_norm.png"
- glossMap = "textures/tmet03_gloss.png"
- }
- }
- textures/dmet01:shader =
- {
- Size = '512 512'
- textures/dmet01.jpg:shstg =
- {
- map = "textures/dmet01.jpg"
- normalMap = "textures/dmet01_norm.png"
- glossMap = "textures/dmet01_gloss.png"
- }
- }
- textures/wmet02:shader =
- {
- Size = '256 256'
- textures/wmet02.jpg:shstg =
- {
- map = "textures/wmet02.jpg"
- normalMap = "textures/wmet02_norm.png"
- glossMap = "textures/wmet02_gloss.png"
- }
- }
- textures/wmet02a:shader =
- {
- Size = '256 256'
- textures/wmet02a.jpg:shstg =
- {
- map = "textures/wmet02a.jpg"
- normalMap = "textures/wmet02_norm.png"
- glossMap = "textures/wmet02a_gloss.png"
- }
- }
- textures/wmet02b:shader =
- {
- Size = '256 256'
- textures/wmet02b.jpg:shstg =
- {
- map = "textures/wmet02b.jpg"
- normalMap = "textures/wmet02_norm.png"
- glossMap = "textures/wmet02b_gloss.png"
- }
- }
- textures/rmet02:shader =
- {
- Size = '256 512'
- textures/rmet02.jpg:shstg =
- {
- map = "textures/rmet02.jpg"
- normalMap = "textures/rmet02_norm.png"
- glossMap = "textures/rmet02_gloss.png"
- }
- }
- models/paladin/flesh:shader =
- {
- Size = '64 64'
- models/paladin/flesh.png:shstg =
- {
- map = "models/paladin/flesh.png"
- heightMap = "models/paladin/flesh_bump.png"
- glossines = "0"
- }
- }
- textures/ambtest:shader =
- {
- Size = '256 256'
- textures/wmet02.jpg:shstg =
- {
- map = "textures/wmet02.jpg"
- heightMap = "textures/wmet02_bump.png"
- glossMap = "textures/wmet02_gloss.png"
- rgbgen = "wave sawtooth .8 1.0 0.0 0.5"
- }
- }
- }
- models.shader =
- {
- Size = '128 128'
- models/mapobjects/pmet03:shader =
- {
- Size = '256 512'
- textures/pmet03.jpg:shstg =
- {
- map = "textures/pmet03.jpg"
- normalMap = "textures/pmet03_norm.png"
- glossMap = "textures/pmet03_gloss.png"
- }
- }
- models/mapobjects/rmet03:shader =
- {
- Size = '128 128'
- textures/rmet03.jpg:shstg =
- {
- map = "textures/rmet03.jpg"
- normalMap = "textures/rmet03_norm.png"
- glossMap = "textures/rmet03_gloss.png"
- }
- }
- }
- my.shader =
- {
- Size = '128 128'
- textures/tank:shader =
- {
- textures/tank.jpg:shstg =
- {
- map = "textures/tank.jpg"
- heightMap = "textures/tankheight.tga 0.7"
- depthWrite = ""
- }
- }
- textures/fighter:shader =
- {
- textures/diffuse2.jpg:shstg =
- {
- map = "textures/diffuse2.jpg"
- heightMap = "textures/bump.tga 10"
- glossines = "1.0"
- }
- }
- textures/floor:shader =
- {
- textures/floor.jpg:shstg =
- {
- map = "textures/floor.jpg"
- heightMap = "textures/floor_bump.tga 5"
- glossMap = "textures/floor_gloss.tga"
- }
- }
- textures/pipa:shader =
- {
- textures/pipa.jpg:shstg =
- {
- map = "textures/pipa.jpg"
- heightMap = "textures/pipa_bump.tga -5"
- glossines = "1.0"
- }
- }
- textures/wood:shader =
- {
- Size = '512 512'
- textures/wood.jpg:shstg =
- {
- map = "textures/wood.jpg"
- heightMap = "textures/wood_bump.tga 5"
- glossines = "0.0"
- }
- }
- textures/brik_t10:shader =
- {
- textures/brik_t10.jpg:shstg =
- {
- map = "textures/brik_t10.jpg"
- heightMap = "textures/brik_bump.tga 2"
- glossines = "0.9"
- depthWrite = ""
- }
- }
- textures/tile:shader =
- {
- textures/tile.jpg:shstg =
- {
- map = "textures/tile.jpg"
- heightMap = "textures/tile_bump.tga 5"
- glossines = "0.9"
- depthWrite = ""
- }
- }
- textures/road:shader =
- {
- textures/road.jpg:shstg =
- {
- map = "textures/road.jpg"
- depthWrite = ""
- }
- }
- textures/flare1:shader =
- {
- textures/flare1.tga:shstg =
- {
- map = "textures/flare1.tga"
- rgbGen = "identity"
- }
- }
- textures/fskin:shader =
- {
- textures/fskin.jpg:shstg =
- {
- map = "textures/fskin.jpg"
- heightMap = "textures/fskin_bump.jpg 2"
- depthWrite = ""
- rgbGen = "lightingdiffuse"
- }
- }
- }
- goth.shader =
- {
- Size = '128 128'
- textures/goth/city2_8:shader =
- {
- Size = '256 256'
- textures/goth/city2_8.jpg:shstg =
- {
- map = "textures/goth/city2_8.jpg"
- heightMap = "textures/goth/city2_8_bump.jpg 5.0"
- glossMap = "textures/goth/city2_8_gloss.jpg"
- }
- }
- textures/goth/city4_6:shader =
- {
- Size = '256 256'
- textures/goth/city4_6.jpg:shstg =
- {
- map = "textures/goth/city4_6.jpg"
- heightMap = "textures/goth/city4_6_bump.jpg 5.0"
- glossMap = "textures/goth/city4_6_gloss.jpg"
- }
- }
- textures/goth/column1_5:shader =
- {
- Size = '256 256'
- textures/goth/column1_5.jpg:shstg =
- {
- map = "textures/goth/column1_5.jpg"
- heightMap = "textures/goth/column1_5_bump.jpg 5.0"
- glossMap = "textures/goth/column1_5_gloss.jpg"
- }
- }
- textures/goth/metal5_2:shader =
- {
- Size = '256 256'
- textures/goth/metal5_2.jpg:shstg =
- {
- map = "textures/goth/metal5_2.jpg"
- heightMap = "textures/goth/metal5_2_bump.jpg 5.0"
- glossMap = "textures/goth/metal5_2_gloss.jpg"
- }
- }
- textures/goth/mmetal1_1:shader =
- {
- Size = '256 256'
- textures/goth/mmetal1_1.jpg:shstg =
- {
- map = "textures/goth/mmetal1_1.jpg"
- heightMap = "textures/goth/mmetal1_1_bump.jpg 5.0"
- glossMap = "textures/goth/mmetal1_1_gloss.jpg"
- }
- }
- textures/goth/rock4_1:shader =
- {
- Size = '512 512'
- textures/goth/rock4_1.jpg:shstg =
- {
- map = "textures/goth/rock4_1.jpg"
- heightMap = "textures/goth/rock4_1_bump.jpg 5.0"
- glossMap = "textures/goth/rock4_1_gloss.jpg"
- }
- }
- textures/goth/rock4_2:shader =
- {
- Size = '512 512'
- textures/goth/rock4_2.jpg:shstg =
- {
- map = "textures/goth/rock4_2.jpg"
- heightMap = "textures/goth/rock4_2_bump.jpg 5.0"
- glossMap = "textures/goth/rock4_2_gloss.jpg"
- }
- }
- textures/goth/tech10_1:shader =
- {
- Size = '256 256'
- textures/goth/tech10_1.jpg:shstg =
- {
- map = "textures/goth/tech10_1.jpg"
- heightMap = "textures/goth/tech10_1_bump.jpg 5.0"
- glossMap = "textures/goth/tech10_1_gloss.jpg"
- }
- }
- textures/goth/wizwood1_5:shader =
- {
- Size = '256 256'
- textures/goth/wizwood1_5.jpg:shstg =
- {
- map = "textures/goth/wizwood1_5.jpg"
- heightMap = "textures/goth/wizwood1_5_bump.jpg 5.0"
- glossMap = "textures/goth/wizwood1_5_gloss.jpg"
- }
- }
- textures/goth/wood1_1:shader =
- {
- Size = '512 512'
- textures/goth/wood1_1.jpg:shstg =
- {
- map = "textures/goth/wood1_1.jpg"
- heightMap = "textures/goth/wood1_1_bump.jpg 5.0"
- glossMap = "textures/goth/wood1_1_gloss.jpg"
- }
- }
- textures/goth/woodflr1_4:shader =
- {
- Size = '256 256'
- textures/goth/woodflr1_4.jpg:shstg =
- {
- map = "textures/goth/woodflr1_4.jpg"
- heightMap = "textures/goth/woodflr1_4_bump.jpg 5.0"
- glossMap = "textures/goth/woodflr1_4_gloss.jpg"
- }
- }
- textures/goth/wswamp2_1:shader =
- {
- Size = '256 256'
- textures/goth/wswamp2_1.jpg:shstg =
- {
- map = "textures/goth/wswamp2_1.jpg"
- heightMap = "textures/goth/wswamp2_1_bump.jpg 5.0"
- glossMap = "textures/goth/wswamp2_1_gloss.jpg"
- }
- }
- textures/goth/_0slipbot:shader =
- {
- Size = '256 256'
- textures/goth/_0slipbot.jpg:shstg =
- {
- map = "textures/goth/_0slipbot.jpg"
- heightMap = "textures/goth/_0slipbot_bump.jpg 5.0"
- glossMap = "textures/goth/_0slipbot_gloss.jpg"
- }
- }
- textures/goth/_1button:shader =
- {
- Size = '192 192'
- textures/goth/_1button.jpg:shstg =
- {
- map = "textures/goth/_1button.jpg"
- heightMap = "textures/goth/_1button_bump.jpg 5.0"
- glossMap = "textures/goth/_1button_gloss.jpg"
- }
- }
- textures/goth/_3floorsw:shader =
- {
- Size = '256 256'
- textures/goth/_3floorsw.jpg:shstg =
- {
- map = "textures/goth/_3floorsw.jpg"
- heightMap = "textures/goth/_3floorsw_bump.jpg 5.0"
- glossMap = "textures/goth/_3floorsw_gloss.jpg"
- }
- }
- }
- system.shader =
- {
- Size = '128 128'
- textures/sylphis:shader =
- {
- Size = '128 64'
- textures/sylphis.png:shstg =
- {
- map = "textures/sylphis.png"
- blendfunc = "blend"
- rgbgen = "color 1.0 1.0 1.0"
- rgbgen = "wave inversesawtooth 0.0 1.0 0.0 2"
- }
- }
- crosshair:shader =
- {
- Size = '32 32'
- textures/crosshair.png:shstg =
- {
- map = "textures/crosshair.png"
- blendfunc = "add"
- rgbgen = "color 1.0 1.0 1.0"
- }
- }
- pointer:shader =
- {
- Size = '32 32'
- textures/pointer.png:shstg =
- {
- map = "textures/pointer.png"
- blendfunc = "blend"
- rgbgen = "color 1.0 1.0 1.0"
- }
- }
- common/portal:shader =
- {
- surfaceparm = "trans"
- Size = '64 64'
- textures/common/portal.jpg:shstg =
- {
- map = "textures/common/portal.jpg"
- }
- }
- common/trigger:shader =
- {
- Size = '64 64'
- textures/common/trigger.jpg:shstg =
- {
- map = "textures/common/trigger.jpg"
- }
- }
- common/caulk:shader =
- {
- surfaceparm = "nodraw"
- Size = '64 64'
- textures/common/caulk.jpg:shstg =
- {
- map = "textures/common/caulk.jpg"
- }
- }
- common/playerclip:shader =
- {
- surfaceparm = "trans"
- surfaceparm = "nodraw"
- Size = '64 64'
- textures/common/caulk.jpg:shstg =
- {
- map = "textures/common/caulk.jpg"
- }
- }
- }
- }
- }
- }
-